mlx.core.conv_transpose3d#
- conv_transpose3d(input: array, weight: array, /, stride: int | Tuple[int, int, int] = 1, padding: int | Tuple[int, int, int] = 0, dilation: int | Tuple[int, int, int] = 1, groups: int = 1, *, stream: None | Stream | Device = None) array #
3D transposed convolution over an input with several channels
Note: Only the default
groups=1
is currently supported.- Parameters:
input (array) – Input array of shape
(N, D, H, W, C_in)
.weight (array) – Weight array of shape
(C_out, D, H, W, C_in)
.stride (int or tuple(int), optional) –
tuple
of size 3 with kernel strides. All spatial dimensions get the same stride if only one number is specified. Default:1
.padding (int or tuple(int), optional) –
tuple
of size 3 with symmetric input padding. All spatial dimensions get the same padding if only one number is specified. Default:0
.dilation (int or tuple(int), optional) –
tuple
of size 3 with kernel dilation. All spatial dimensions get the same dilation if only one number is specified. Default:1
groups (int, optional) – input feature groups. Default:
1
.
- Returns:
The convolved array.
- Return type: